![]() ![]() When a critical hit occurs, (identified by the Yellow Combat Text) all of the above damage is increased by the Critical Strike Damage Value.įinally, on top of everything listed, all of the damage above is further multiplied when a target is afflicted with Vulnerability (identified by the health bar having a Purple Glow).Located in the character pane in the line “ You have +X.X% of this stat from items and Paragon.“.1% for every 10 of the Main Stat, dependent on class:.Next, you can have additional Additive Bonuses depending on your current Status Effect: BarbarianĪdditionally, there are more Additive Damage Affixes for “Damage To” afflicted targets: BarbarianĪll Damage is then increased Multiplicatively from the following sources: The Table below shows Additive Affixes that are based on the source of “Damage With”: Barbarian All Additive Damage Sources By ClassĪll of the affixes below are additive so long as the conditions are met (ie: using a core skill, the target is slowed, using a fire skill) an increase in any of these stats is considered equal. In the Second example, Vulnerable Damage is multiplying the weapon and core damage causing a higher result. In the first example, Distant Damage is added to the total damage. 100 Weapon Damage + 50% Core Damage + 50% Vulnerable Damage = 225 Damage.100 Weapon Damage + 50% Core Damage + 50% Distant Damage = 200 Damage. ![]() Next, its damage is increased either additively or multiplicatively. It is the primary damage category that all calculations are based upon. The first category of Damage comes from the Weapon Damage Value. ![]()
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